Engaging Excellence
Let me not mince words; Yakuza 6 is a masterpiece. The story and the characters in particular stand out as exceptional. I also enjoyed greatly the environments, music, fighting, and several of the mini games.
As a first time Yakuza player, I had no problem jumping right into the game. There is a prologue that recaps the previous game, and then this game is set up. The premise is simple enough to get started, and the momentum from that allows the story to introduce new characters to the series and to set up many of the games mysteries.
Loaded up on Character
I absolutely adore the characters in this game. They are this games greatest strength. In this obligatory Witcher 3 comparison, Yakuza 6's story and writing compelled me to emphasize and relate to these characters is much like the Witcher 3. These characters feel very much like real people whom I wanted to see succeed. Characters aren't treated like a plot device, but as as living person in that world. Everything is voice acted, like in the Witcher, which brings a cinematic feel to the game. Even the inciting incident is similar to the Witcher 3; that is, something has happened to the adopted daughter, and the main character must follow the clues to unravel the mystery.Soon after the start, the story becomes sprawling. Characters are constantly being introduced to the point it is almost overwhelming. Thankfully during cutscenes, when an absent character is referenced, the game shows you photo of that person. Yakuza 6 didn't have the Game of Thrones problem, in regards to remembering who everyone is. Two characters who I especially enjoyed were Tsuyoshi Nagumo and Yuta Usami. Honestly though, I loved the entire Hiorse Family.
I'm inspired by Yakuza 6's confidence. Some cutscenes are 30 minutes long. Taking control away from the player for that long is risky, meaning this game definitely isn't for everyone. If the cutscenes were cheesy or boring this game would have sank. However, I was 100% engrossed. I sought out all the cut scenes. Everything works; the exceptional voice acting, the personal and very unique cinematography, the compelling story, the subtle movement of the characters which bring them to life, and the music. I'm really interested to learn about the production of this game, especially the motion capture.Out with the Old
Apparently, Yakuza 6 uses a new engine - the Dragon Engine. I can't say how to compares to the old engine, but I can say I really dig it. There are two aspects I really like about it: the lighting and the load times. The lighting is phenomenal. Water on the ground reflects exactly what is above it. That may not sound too impressive, but several recent games haven't had that feature (God of War). Second, the load times were extremely quick. It takes a little time when loading a brand new area, but besides that the loading times were minimal. The only improvement I want to see in Yakuza 7 is a higher resolution. I believe Yakuza 6 is 1080p on the PS4 Pro, which was distracting at times. The environments in this game are gorgeous, so I want to see them without all that shimmering. A Product of its Environment
Finally, I want to give a nod to the music. It was great, and always fit the mood and helped move the story along. I'd like the own the soundtrack.
Who is this for? If you like JRPGs, but feel like the genre has grown stale you'll love this game, just like I did.






